Episode 139

full
Published on:

8th Nov 2023

MVP139: Brendan Carrion on Lorcana Reprints, Restocks, and the Future of the Game

The launch of Lorcana has been a roller coaster for game stores. The absurdly high demand combined with a very limited supply of product has created a perfect storm for game store owners looking to sell, as well as consumers and collectors looking to buy. Online communities of players/speculators have accused game store owners of scalping and gouging if anything is priced above MSRP, with game store owners justifiably pushing back and defending the market price as the only viable option given the circumstances.

Basically, no one is happy about the Lorcana launch and the whole thing has been extremely frustrating for all parties.

As of the publishing date of this podcast, restocks of Chapter 1 are just now hitting the shelves of game stores several weeks later than originally promised by Ravensburger, with Rise of the Floodborn just around the corner.

As a collectible card game, Lorcana will be scrutinized as an example for years to come. Despite all it's challenges, and they are substantial at this point, there is still massive potential for Lorcana to become a major player in the collectible card game market.

And that's what Brendan Carrion and I discuss in today's episode! Let's talk about the future of Lorcana as a collectible card game, it's place in the pantheon, where Ravensburger went wrong with the launch (and where they went right), and speculate on whether Lorcana is the next big thing.

Topics Discussed

  • The popularity and anticipation of Disney's Lorcana card game
  • Comparison of Lorcana to Pokemon and its market impact
  • Ravensburger's supply challenges
  • The speculative nature of collectible card games
  • The secondary market for collectible cards and investment perspectives
  • The effect of volatile card prices on game stores and industry ethics
  • The controversy and value of reprinting cards in the collectible market
  • Challenges faced by retailers with pre-orders and customer expectations
  • Ravensburger's cautious approach to printing and market delivery
  • Potential impact of a new Star Wars card game
  • The complexity of card game production and consumer awareness

Links

Athoriagames.com

@athoriagames on Instagram

Athoria Games on Facebook

@deathbyroleplaying

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About the Podcast

The Manaverse Podcast: Magic: the Gathering Business / Game Store Entrepreneurship / LGS Professionals
Grow your business, sell more games.
The Manaverse Podcast is a podcast created for you, the gamer with aspirations of building your own local game store (LGS), the entrepreneur running an LGS who wants to grow their business, and the player who wants a behind the scenes look into their favourite hobby. If you’re looking for inspiration, new ideas, and interesting perspectives then Tom Traplin has you covered. Learn the business of selling some of the best games in the world including Mtg, Warhammer, Warmachine, Dungeons and Dragons, board games and Euro games from some of the best retailers in the industry. Once a week, Tom talks with some of the most successful entrepreneurs in the game industry and pulls out the strategies, tactics, and systems that make their businesses so effective. With a special focus on Magic: the Gathering, you will learn how to level up your LGS and build a better community with Tom Traplin and the Manaverse Podcast.
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About your host

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Thomas Traplin

Tom Traplin has been involved in the Magic community for the past 18 years in a variety of roles. As a player he played competitively in cities all over North America. As a tournament organizer he's managed hundreds of events and given away thousands of dollars in prizes. As the owner of an LGS he built up a local community and made a living selling Magic cards.

Tom is also the host of the Manaverse Podcast where he interviews some of the best game store entrepreneurs in North America including Pete Hoefling, John Coviello, Lynn Potyen, and many more. He is also a husband, father, business strategist, digital marketer, Dragonball Z fan, and philosopher. Not necessarily in that order.

His mission is to encourage more people to become game store entrepreneurs by giving them the tools and skills they need to succeed.